Combat, Dice and Checks


Vital Stats

Health Points (HP): 319
Vital Checks: Strength [19], Stamina: [23], Willpower: [28]
Regeneration: +7 rapid recovery
Fortitude: +1 vs. physical injury
Magic Resistance (MR): 70%
Save Bonus: +2 vs. death or capture
Temple of Resistance: 75% resistance to bonding, charms, presence, and domination
Mental Resistance: 75% vs. mental intrusion and attacks. -5% per successful attempt to break down his will

Thrall Bonuses: added to checks
  • Strength: +3, +1 per two levels
  • Stamina: +5, +2 per levels
  • Agility: +1 per two levels
  • Stealth: +4
  • Regeneration: +7, +1 per two levels
  • Weapons and Combat

    Firearms: Level-24

  • Sig sauer 45 Cal. pistols: (+45) with PRS custom scopes.
  • 20 round clips: Hollowpoint+5.
  • Silver nitrate and UV-gel Bullets: +165 werewolves/vampires
  • Deadly accurate: +2 HB
  • Sharpshooter: +2 d6


  • Hand to Hand Combat: Level 27, Jujitsu.
  • Run Cover and Guard: Level-35.
  • Self-Discipline: +1 AR, +2 WP and Con, Hard to Rattle


  • Archery: Level-30
  • Compound Bow: Arrows-Broadhead IV+30+Strength}
  • Draw Weight-{60 pounds}
  • Quick Aim
  • Precision Aim {+1-HB}
  • Obstacle Precision
  • Long Range Precision
  • Strafe, Damage-{+12+Strength}
  • Occupational Skills

  • Master of Disguise: Level-26.
  • Interrogation: Level-26.
  • Strategy: Level-37.
  • Intelligence: Level-36.
  • Checks

    Physical Checks: Strength: {16}  Stamina: {18} Stealth: {16/26} Movement: {16} Dexterity: {16} Reflexes: {17}

    Sensory Checks: Vision: {19} Olfactory: {14} Hearing: {15} Taste: {16} Touch: {14}

    Mental Checks: Charisma: {17} Wisdom: {14} Intelligence: {16} Intuition: {14} Instincts: {15} Willpower: {28} Logic: {17} Focus: {18} Courage: {16}

    Special Ability Checks: Danger Sense: {14}

    Ethical Checks: Morality: {14} Virtue: {14} Honor: {18} Loyalty: {20}